# Leia Unity SDK v0.6.20 release!

**URL:** https://forums.leialoft.com/t/leia-unity-sdk-v0-6-20-release/1349
**Category:** Developer Tools
**Created:** [September 2, 2021, 1:15am UTC](https://forums.leialoft.com/t/leia-unity-sdk-v0-6-20-release/1349 "2021-09-02T01:15:12Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![john.sharifi](https://avatars.discourse-cdn.com/v4/letter/j/b77776/32.png) [@john.sharifi](https://forums.leialoft.com/u/john.sharifi)
#### Post date: [September 2, 2021, 1:15am UTC](https://forums.leialoft.com/t/leia-unity-sdk-v0-6-20-release/1349/1 "2021-09-02T01:15:12Z")

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The latest Leia Unity SDK 0.6.20 is now available and may be downloaded from [Lume Pad SDK and Developer Resources | Leia Inc.](https://www.leiainc.com/sdk) or [Leia Dev Dashboard](https://developer.leialoft.com/main/documentation).

Features

1. Added public beta Leia Unity SDK support for Unity Universal RenderPipeline, Universal RenderPipeline post-processing.
2. Added an API for BacklightSwitchController to use RequestLightBalanceBy to request a 2D/3D light balance over time.
3. Updated auto-focus to have more contextual options (raycasting, focus-on-target-mesh, depth map) and deliver demo scenes featuring auto-focus.

Fixes

1. Resolved an issue where shaders or other assets would sometimes not be found by Unity.
2. Removed many obsolete classes including
  - json classes which are superseded by JsonParamCollection
  - {Android, etc.}LeiaDeviceBehaviours; instead refer to {\*}LeiaDevice
  - all ViewSharpening classes; instead ViewSharpening is performed using Graphics.Blit  
-several obsolete LeiaView, LeiaCameraUtil, and LeiaMediaViewer methods

References

The latest documentation is available at [Unity SDK Guide - Developer Docs](https://docs.leialoft.com/developer/unity-sdk/unity-sdk-guide)

Happy creating in Lightfield!
