The latest Leia Unity SDK 0.6.20 is now available and may be downloaded from Lume Pad SDK and Developer Resources | Leia Inc. or Leia Dev Dashboard.
Features
- Added public beta Leia Unity SDK support for Unity Universal RenderPipeline, Universal RenderPipeline post-processing.
- Added an API for BacklightSwitchController to use RequestLightBalanceBy to request a 2D/3D light balance over time.
- Updated auto-focus to have more contextual options (raycasting, focus-on-target-mesh, depth map) and deliver demo scenes featuring auto-focus.
Fixes
- Resolved an issue where shaders or other assets would sometimes not be found by Unity.
- Removed many obsolete classes including
- json classes which are superseded by JsonParamCollection
- {Android, etc.}LeiaDeviceBehaviours; instead refer to {*}LeiaDevice
- all ViewSharpening classes; instead ViewSharpening is performed using Graphics.Blit
-several obsolete LeiaView, LeiaCameraUtil, and LeiaMediaViewer methods
References
The latest documentation is available at Unity SDK Guide - Developer Docs
Happy creating in Lightfield!