Hi, I’m trying to create a simple app on the Lume Pad, but have been unable to make the 3D effect work, both in Leia Remote and in the build. The 3D effect works in LeiaViewer and other apps.
Things I have tried:
Checked the troubleshooting steps listed in this thread this thread. Everything seems to match up, and Baseline Scaling is set to 1.
Uninstalled and reinstalled Leia Remote from both the dev machine and the tablet.
Copied the SetDeviceBacklightManually script from the ImmersiveWallpaper example to my scene (and changed the default backlight mode to 3D instead of Immersive). The app still starts 2D and fuzzy, switching to 2D makes it 2D and sharp, and switching back to 3D seems to work because the objects become slightly fuzzy (but not nearly as fuzzy as before), but I don’t observe any 3D effect.
I read in the Developer Docs that the issue could be that the device is not receiving a backlight-on-command, so I added a call to SetBacklightMode() in Update(), but it had no effect.
Anything else I should try? Could the problem be that the front camera does not turn on like in LeiaViewer? I’ve already given the app camera permissions.
I see the cause of the issue. I misread your specs as a Lumepad 1 where you need Lumepad 2 SDK. In our email thread, we shared with you v2.1.0. This is the latest Lumepad 2 compatible SDK as of today. Please give that a try.