Unreal Engine Plugin

Was just checking out the SDK to see what’s possible with Unreal + Lume Pad (some cool stuff!) but was not able to follow all the steps in the documentation in Unreal Engine 5.2, curious if anyone else (possibly with an actual device) has gotten further? Would love to try this out!

First question - is this UE4 or UE5? I noticed that the images in docs for Unreal show UE4 ui so I figure it’s probably still very early days on the Unreal SDK, but would love to check it out either way!

  • Downloaded and manually imported / activated the LeiaCamera.uplugin with no issues
  • Setup a scene to test with and assigned a target camera to the Leia Camera pawn
  • Entered play mode

No errors, but the camera viewport does not seem to be rendering the multiple sub-view cameras (no fuzzy image). I do see the frustrum of what I assume is the camera’s field of view on the device, but that’s just rendered in the editor window.

Also tried recompiling the plugin in the modules debugging window, and get an error related to Live Coding:

Unable to parse C:/Program Files/Epic Games/UE_5.2/Engine/Intermediate/LiveCoding.json (missing LinkerPath field)

Thanks for any help !

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I, too, am hoping to get this working. I’ve downloaded the plugin and have a simple test scene in UE 5.2.1 (The plugin said it require 5.2.0 - i was unable to get it to work with UE 5.3.2) and following the instructions. However, right after dragging the LeiaCameraPawn to the BP_FirstPersonCharacter/FirstPersonCamera, it shows editing the Construction Script. Mine looks nothing like the example - it just an empty page with a single Construction Script node. How do get past this stage? HELP!