Can’t say I’ve ever had the camera not turn on but the 3d doesn’t pop in upon starting it for a split second and it’s very seldom that it goes out of focus after that. Yeah it should work out of the box but windows plus the software and possibly hardware can be buggy
It sucks people are having these problems
So I have this theory that a lot of reviewers have undiagnosed vision issues and would rather blame 3D than get their eyes checked. There’s government based research that about 32% of the US population have stereo-blindness (meaning not able to see in 3D), not to mention others that need glasses and don’t have them, or don’t have a recent prescription. Stereo Vision: The Haves and Have-Nots - PMC
I would guess that it’s at least half the population, or perhaps more, that either can’t see 3D at all, or have unaddressed vision issues, making the experience poor or causing headaches. But it’s much easier to blame the technology than to accept the problem is you, and seek treatment.
Just wanted to share the super tiny setup I’m using to run the Predator 27. Minis forum EM780 and SGW-Zone egpu. They were doing a limited run of the EM780 a couple days ago and I was able to snag the last new one which only left one used one left!
Sweet!!!
The odyssey has a discount right now
Yeah, it’s $1,699 at Amazon only. Sick deal.
Can’t wait.
Let’s go.
Been chatting with chatgpt and got game bridge to work on shader glass which is a see through overlay to run reshade so it activates the monitors lenticular 3d in the shaderglass and there you have it you can use game bridge on anything on the PC just overlay it over your SBS content so I’m using it with my 3d creation on chrome to play games with zero input latency unlike the native SBS from go!
oh sweet. I thought about this but been busy with some various things. been meaning to take a look at the code and see how hard it is.
Wasn’t sure if this is needed but it is or else the 3d is flat. Just add game bridge to shaderglass like you would a game and make sure this zip is extracted. Start up shaderglass and select none in the provided shader effects to turn off the default one with the frame then load the .ini from the extracted zip as profile
Well idk if it’s needed or not if so it’s here
Here’s another one I think this one works better for me
The SpatialLabs software has an option for 3D calibration (right click on the tray icon).
Does somebody know what this does? What do I have to look for?
Somehow the 2d to 3d conversion wasn’t working right and displayed a SBS image instead of using/ meshing with the monitor so I was able to use test it out on my projector and I think this is pretty cool and looked amazing and it would be awesome if they opened it up to using it on any 3d device because my egpu was very quiet while running this way
ive figured out how to get it to do it if it decides to stop working so I’m blocking updates for now. It most likely won’t work on someone else’s system cuz mine is weird and I have a ghost monitor which I can’t get rid of and a headless HDMI which both seem to play a role in getting it to work. I’m able to use it on my projector and my xreals but it will not show up in moonlight which is a bummer
weird, but glad to hear it’s working now
Went through a lot of test versions of creating my 3d reshade shader but I have 3 versions now. My original, a second one which works better than the original for some games and works good on lume pad 2 then the third which works the best for my projector. Been using them with chiaki-ng PS5 remote play
Made a second one from my original project with lower latency for on android
My shaders work on shaderglass! Also combined with game bridge and it looks amazing! Global 3d on anything and it’s takes like nothing to run it

