Hello,
I am developing a custom Unity APK for the Leia Lume Pad 2 using the latest Leia SDK (v3.2.18). The SDK components, including LeiaDisplay and HeadTrackingService APKs, are installed on the tablet.
Issue:
I have followed the standard steps to create and build the ModelViewer sample scene provided in the Leia SDK. However, when I run the APK on the Lume Pad 2, the scene is only displayed in 2D, and it does not switch to 3D lightfield mode as expected.
Steps I’ve Taken:
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Imported Leia SDK (v3.2.18) into Unity.
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Opened the ModelViewer sample scene.
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Built the APK using Android Build Settings.
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Installed the APK on the Lume Pad 2.
Expected Behavior:
The scene should render in 3D lightfield mode on the Lume Pad 2.
Actual Behavior:
The scene displays only in 2D, not switching to 3D lightfield mode.
Questions:
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Is there any additional configuration required in Unity Player Settings, such as for Graphics APIs or XR settings?
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Do I need to manually enable Lightfield rendering in the code for custom APKs?
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Are there any specific device permissions or SDK components I need to initialize for 3D output?
Please let me know if I am missing something in the configuration. Any guidance or advice would be appreciated.
Thank you!