Unity Engine 4.26.1 - Blueprint Only project target Mobile/Tablet
I followed the steps from the website and when I tried to launch on the device the unreal logo startup but then the application would fail saying it could not find the LeiaCamera module. I have the maps & modes setup to launch the FPS example scene from the plugins content. The plugin is enabled. I can see the plugin content in my content browser in the editor. I thought that maybe it needed to be a c++ project so I made a new project that was a c++ project
Unity Engine 4.26.1 - C++ project target Mobile/Tablet
Did the same things as I did above and instead I got deprecated warning on AttachTo in the Leia camera component script (377). Which stopped me from compiling so I just did what it asked and changed it to AttachToComponent. However now I am getting “ld.lld: error: undefined symbol: __aeabi_unwind_cpp_pr1”. No idea what that is.
Should I not be using UE4.26.1? What do you think is the issue?