Or if someone can share the 3d expansion pc screen apk from explorer tab?
From what I understand with Android development, these might not work. APKs are generally universal with Android. However, these 3D tablets do not appear to be stock Android (particularly the REDMAGIC is doing things that appear like OS modifications, like the global 2D-to-3D, which is not possible with public Android APIs). So I doubt copying the files would work.
Is the red magic still getting updated has there been improvements?
I have noticed a CAMERA SYNC problem when shooting in 3D.
Left and right video are delayed by 1 frame. The same problem apperars with the photos of moving subjects.
This created depth errors and unconfortable viewing in both cases and it is franlky unacceptable.
I am wondering if it is a specific problem of my tablet or is a common problem.
You aren’t imagining it. I don’t know the cause, but something is completely out of sync, making it the most uncomfortable 3D viewing experience I’ve ever had on any device.
It’s not just some small issue. The quality is so terrible its completely unwatchable. I honestly can’t believe Leia and ZTE let this out without doing anything to fix it. It’s as if the people making it didn’t care one bit about the product they were building.
@peter4 Thank you for posting this so our team knows these issues are present. We recommend letting RedMagic support know about this issue as well.
and we hear you @Josh_G !
To clarify, Leia’s role is to license our display technology and SDK to OEM partners. We provide the foundational components, and it’s up to each OEM to design and integrate the full device—including cameras, applications, and third-party services.
I completely understand and am aware that is how you operate. Thats the reason I didn’t bring up all the other 3D feature and software support issues this tablet has. I thought this one is such a core part of the tablet and related to the SDK you are providing them with that I really think it is something you should be concerned with.
And the Lume Pad 2 actually has the same problem with video. It’s very uncomfortable to watch anything in motion captured with the tablets rear camera. So the software issue might be something related that is carried over.
Don’t get me wrong, I love both devices, especially the Lume Pad 2. And I understand its your partner’s fault for releasing a tablet and not updated features or doing anything after that. I just want to see all of these devices live up to a fraction of the potential your display technology gives them.
Thanks Eric, this is for sure an OEM related problem. Can you provide a contact point for sending the issue info to the right RED MAGIC team for this specific product ?
Hi @peter4 RedMagic support has been responsive when I have contacted them at support@redmagic.gg - perhaps send them a sample picture and video taken with the table’s cameras as the example to show the problem. Thank you again for posting so we know as well!
We do understand and appreciate your quality review, Josh! Both the good and where we can and need to improve is welcome! I have shared the feedback with our team and I hope improvements can be made to resolve this.
Thanks for this information. As the price of this tablet is getting lower, does anyone know if its player can now:
a) play MKV movie files with modern digital audio codecs such as AC3 and eAC3;
b) play files via SMB from a NAS?
I’ve figured out how to play stuff on the voyage without having to convert the audio it might work on the red magic but not sure since I don’t own it to try
Thank you very much. I read this in the other thread – very interesting. However, as a Mac user, I would need to boot an additional Windows device each time. It would also need to be proven that this kind of streaming would work without hassle. Based on your response, I assume that, as with all other glasses-free 3D devices, the RedMagic Pad 3D was never capable of properly playing 3D movies (except for content recorded with the device itself).
That’s why I lost interest in glasses-free 3D devices, and I don’t think they will popularise 3D media again. (And vice versa: 3D movie production has been in decline ever since nobody has been talking about this cool new technology, except perhaps among a few gamers.) Sorry for my pessimism!
crazy how the N 3ds XL had this tech nearly perfect over a decade ago. ocarina of time 3d and starfox 3d have crazy cool negative parallax (popout) with no crosstalk, excellent eye tracking and battery life. i wish my LP1/LP2 could do that. LP turns into a blurry mess on anything shifted too far into the foreground/background. i wish leia had focused more on the 3d screen rather than having the fastest cpu/ram etc. nintendo did it with a low speed ARM 4 core cpu and 10MB of v-ram. i know i’m pessimist as well, it’s hard not to be after 3dtv vanished. best option now is to just use VLC to convert sbs vids to anaglyph and play them on the big screen. you lose some color but the 3d works surprisingly well and no audio/video transcoding necessary. strange how no1 sells a single model of traditional passive 3dtv. 2016 LG’s fetch $5-10K used if you can even find one. i still watch 3d vids and scroll leia pix on the LP, that’s all i’ve ever used it for, but the crosstalk ghosting is awful. i’d buy a new version in a heartbeat if they had that problem solved. i grabbed a rokit io pro 3d phone b4 they vanished and that has better popout/low ghosting. maybe it’s just a screen size issue b4 glasses-free becomes an unsolvable problem
there’s newer screens than the lume pad 2, that came out 2 years ago, that do look better in terms of resolutions and crosstalk. nintendo 3ds looked great for the time, but parallax barrier i don’t think really scales to modern formats (e.g. 4K, larger displays).
The 3DS (all models) absolutely had cross-talk, what are you talking about? It’s easy to see in games like Animal Crossing: New Leaf, where literally every single doorway in the entire game has horrible cross-talk.
The reason most people didn’t notice the cross-talk is two-fold:
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All content for 3DS was designed for 3DS, so devs made color and contrast choices in the content itself to eliminate the cross-talk
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The screen was tiny so even when there was cross-talk, you generally wouldn’t notice it
Guess what: if you build content specifically for Lume Pad 2 or RedMagic Explorer 3D, you can also design the content to have zero cross-talk! Crazy.
I was also mistaken but universal media server does work on Mac it be great if someone could confirm my method works on the red magic
Seems the price has only dropped for the base model and not the higher storage on giztop
so, yeah. I made a demo for lume pad 2 in 2023 (sadly never released publicly, I was showing it off at GDC) and I was able to use post-processing on the brightness/contrast to account for the light loss in 3D, and also mitigate ghosting somewhat. but this is not something that is simple to do unless on your own game, since it requires knowledge of the scene and lighting in the level. games for 3DS were on a fixed console, so developers could definitely use these kinds of tricks to make it look better than you can get with arbitrary content. 3D films, I’ve heard, can also employee anti-ghosting filters that are more involved than what you can do in real-time for games.